You prepare. Your child plays.
Dinomy is two rooms. In yours you make things and decide what is ready. In theirs, Sidd gets exactly what you queued — and nothing else.
You create
One question at a time. It takes about a minute; the song or story is ready in one to three. Pick the topic, what it should teach, how long it should be, and who is in it — Sidd by name, with Draco as the hero.
You review
New stories land in your review area first, and stay there until you say so. Read it, approve it, ask for it again, or drop it into a plan like Bedtime or Car Ride. Nothing reaches the child room by itself.
Your child plays
Slide to enter child mode and hand the phone over. Big tiles, no reading needed, no suggestions, no autoplay, no links, no ads. When the plan is finished it ends calmly at All Done — and coming back to your side takes a grown-up.
Three ways to start, and none of them is a blank page
One question per screen
What is it about? Who is in it? How should it feel? Big buttons, no forms, no blank page staring back at you. A minute of tapping and you are done.
Or browse the ideas
Every wizard has a door to ideas grouped by category — habits, feelings, festivals, first times — so you can start from something instead of nothing.
Or let Dino suggest
Dino reads what Sidd has actually been doing and offers a few ideas for the week. “Make this →” fills the wizard in for you. Dino advises; it never creates and never spends a credit.
An honest wait, and you can walk away
Most creations take one to three minutes. You see a real estimate and a checklist of what is happening — words written, pictures painted, safety checked — not a spinner pretending to be busy.
Leave the app
Put the phone down and go. Dinomy sends a notification the moment it is ready.
Never charged twice
If something fails on our side, the credits come back. A failed creation is never charged.
Yours to keep
Everything you make stays in your library forever, and playing it never costs anything.
Everything you have made, in one place
Favourite the ones that worked, search for the one about the dentist, ask for a song again without losing the first version — and see a growth card on every lesson.
A queue for bedtime, another for the car
A plan is a named, reusable list — drag things into the order you want, pick which one is live for each child, and reuse it every night. It is how you decide what your child sees.
Every day, arranged for you
Every day Dinomy arranges a plan from what is already made and ready — for every subscriber, no credits, nothing new generated. If you would rather choose yourself, choose yourself.
One subscription, two grown-ups, every child
Both parents can be on the same account, and every child in the family gets their own profile — their own name, their own character, their own progress. Switching between children is one tap in the header.
Put it on the TV
AirPlay a sing-along or a story to the television and the whole room can join in. The controls stay on your phone.
Signing in
Sign in with Apple, and that is the whole sign-up. Children never sign in, never type and never see a form — the first time you open Dinomy it just explains that the character you make travels with you.
Be first when Dinomy lands on the App Store
One email when we launch. That’s it.
